Portfolio
Hello! I'm Pascal Krabbe, an Unreal Engine Game developer from Germany with over 10 years of experience. These days I can wear
many hats so feel free to choose who you want to meet. Safe to say if you have something that needs doing, I
either know how to do it or can learn very quickly.
Dialogue
Various dialogue system I have implemented in different projects. They provide choices, react to or enact changes in the game world. I worked with narrative designers, level designers and artists to bring each to life.
Prototypes
A collection of game prototypes I have made myself. Each of these took between a couple of days and three weeks. Assets are often from third parties.
Puzzles
A collection of interactive mechanics that have been used for puzzles in different projects.